OP (over-powered) characters are everywhere. These are those who have all the strength they could ask for, have any [secret] power revealed only when the plot asks for it. This isn’t character developement, it’s convient.
Types of OP
1) MAGIC: This character has the strongest magic in all the story. Whether it’s forbidden to have, hard to get, bloodline power or other, it’s stronger than even life or death.
Ex. The Power of Friendship.
2) PHYSICAL STRENGTH: This character can punch someone in the leg and inflict instant kill on them, or at least it seems that way at times. In all truth though, this character is on a streriod-crack mix of strength.
Ex. When the Power of Friendship is applied.
3) HEALING: This character can instantly heal from any wound. Stabbed in the leg with thirty knives? Eh, walk it off. Stabbed in the head? Just rest. Magic or not, that shouldn’t be how it works.
Ex. Modern werewolf stories.
4) DEFENSE: This character takes little to no damage. Ever. Death can’t even knock them down.
Ex. Again with the Power of Friendship.
5) KNOWLEDGE: This character knows everything, though doesn’t reveal this knowledge unless the plot wants it.
Ex. The “I never said this because I wanted to protect you all, but...” scenes.
5) MIX OF THEM ALL: It’s explains itself.
Ex. Power of Friendship, the Group.
How to Change/Avoid OPs
1) MAGIC: [First] Let the character earn their strength, but always keep the “strongest magic” out of their league. Never let them become the best, but let the character want to get there. [Second] If you insist on them being the best, make the power be what kills the character. [Third] If you still insist on the character being the strongest and can’t quite bring yourself to kill them, then give them morals. Let that power scare them.
2) PHYSICAL STRENGTH: Just know your boundaries. Take in reality and apply it to your story. Don’t be afraid to search up how many times you can curb stomp somebody and have them survive.
3) HEALING: Apply reality to your story. Scar the character physically, mentally and/or emotionally. If it’s magic, then give that power boundaries.
4) DEFENSE: Again with the boundaries and reality. Always keep both in check. If you want a very defensive character, give them no physical strength or make them afraid of hurting people. Let this character get beaten and bruised, but that doesn’t mean they have to show pain.
5) MIX OF THEM ALL: No. Don’t ever do this.
If you couldn’t tell, I’m very salty with OP characters... mainly the Power of Friendship and modern werewolves. In case you asked, here’s my opinion on the two topics.
1) The Power of Friendship shouldn’t exist. Why? Because if someone’s life is on the line and they’re not suicidal, they’ll most likely try to save themselves over the other. Yes, there are people who aren’t suicidal and will gladly sacrifice themselves for their friends, or even strangers, but that just strips the story of any tension.
2) Modern werewolves are horrible. The original stories are more like a box of bloodlust wrapped in decietful paper of betrayal and a nice lace bow of cannibalism on top. Modern werewolves are way easier to write and, if I’m being honest, do like the concept of humans shapeshifting into wolves... but that’s what a shapeshifter is. Long story short, I like the original stories better than the current trend.