Chapter 1: Things in the Ether
Jazmyn sprinted past the airlock door and into the derelict transport’s shadowed corridor. The vessel listed sharply in the ether-fog, its straining hull groaning a mac...
All Rights Reserved ©
Jazmyn is a void salvager, an opportunist who profits from the brutal realities of the Outer Rim. The void is a graveyard of derelicts, the result of mechanical failure, catastrophic FTL jumps, and navigators driven mad by the voices in the fog. Jazmyn has built her reputation on a simple principle: she’s one of the few who can retrieve the mangled remains of ships lost to every conceivable void disaster. A high-paying contract from a mysterious corporate client gives her a chance to get ahead. But the mission pulls her and her crew into a conspiracy within the mega-corporation that shaped humanity's New Frontier. Suddenly, the void's whispers aren't just a business hazard anymore. They're at the center of a secret so valuable, corporations are willing to kill for it. Jazmyn, an expert at dealing with the wreckage, must now confront the living danger at the source of it all.
Jazmyn sprinted past the airlock door and into the derelict transport’s shadowed corridor. The vessel listed sharply in the ether-fog, its straining hull groaning a mac...