Index for Dragorea books

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Summary

The Charters of Dragonea and a bit about them: I only lasted the main ones from the first three books; others will be added as more books are made. If this even gets any interest.

Genre
Other/Fantasy
Author
Dragon
Status
Ongoing
Chapters
24
Rating
n/a
Age Rating
16+

Authers Notes

Some Dragorea charters and their backstories, where they came from, who they are and a little insight into each of them; for anyone who wants more info on each charter and the story, this is a Wikipedia for Dragorea.

Most characters will be listed, chiefly the main characters and the books therein, with some info on what part of the story then comes in, along with the role each character played; I'll add new Characters and update this as I go with new info.

Dragorea has seven main books and five side stories that are spin-offs from the main story and have their own characters. Some of the characters have their tale besides the main story, therein and tie into the main story as well as taking their way rather than from another point of view or having their tale to tell.

Main story Books:

Dragorea 1 Warriors Tomb,

Dragorea 2 Stone of Time,

Dragonea 3 Sea of Sorrow,

Dragonea 4 The Great War,

Dragorea 5 Lagen of Allaney: (This book is about Allaney Dragoen & Dearon's child and her growth and determination to follow in her parents' footsteps and make her mark on the world by stopping Carm at all costs).

Dragorea 6 Aftermath (this book takes place 2000+ years after the events of book five and is its tale with new characters and the remaining survivors of Dracastey)

Dragorea 7 Rise of Adeala ( the sequel to book six and Dragorea's life in the Underworld )

Dragorea 8 City Of Dragons (Adeala tells the story of her distant past, 200,000 years ago, and how it would have changed)

Side Stores: (Side stories are a spinoff of the main story from another point of view or take a different course related to the main story; these stories are much shorter, only a few chapters or so.)

Mantrana 1 The Forgotten Past,

This book is a leap forward in an alternate timeline about 2300 years after the 6th book took place in a parallel timeline. In this timeline, Dragoen never ventured to the Underworld and refused Demon's request, resulting in Merall having to take his place and ruining the timeline. She had to repair the damage she had done at the cost of her humility.

Mantrana 2

Zoron the Fallen. This book is the backstory of Zoron and takes place between books 2 & 3 in preparing for his revenge and reclaiming what was taken from him.

Mantrana 3,

This book is about Skerly during the one year she went avenging on her own and what she did; this book is the shortest, being only four chapters, but gives abit more details about Skerly's day-to-day life as a character, also being Skerly's point of view.

Rantall 1

Starlight is A powerful tale of what became skearly in the Underworld and what happened while they were there.

Rantall 2 (WIP)

The Tail of Dragoen, while he was in the Lost rulm during his two years of being trapped there, was ten years; for him, Time moved differently and felt like ten years. Once Dragoen returns, he hardly speaks of what it was like and only tells how he survived and was able to return.

Saranna, The Dragon Sisters

The back story of Dearon and Karde clears up their origin, how that meat Dragoen, and the original beginning to the Warriors' Sword book. The content that the sisters came from is called Saranna and was never included in the main story. This book takes place 4 years before the events of book one and has a Karde & Dragoen in some romantic sense. This book is only a few chapters long.

Lost Realm: Tale of the Moonlight Ring Parts 1 & 2

Is this a story of Edward and Dave Black after they died, or did they do that? Dave & Edwards would be turned upside down as they're given a screech at life; this provides an in-depth look at Edward and Dave Charters. These two only appear in the first book. (Dave and Edward never got much charter development in the main store, so this fills in those gaps on these two charters, giving them their adventure.)

Main Towns:

Dragorea (Dra-gor-a) is a vast city that's a fortress and kingdom with everything you need for thousands to live for 500 years. The central town of Dragonea is in the middle, surrounded by forests, lakes, hills and farmlands. Dragorea is 200 miles from wall to wall; it has four massive gates with towers on each side. Each gate is on the four main points: N, E, S &W. The walls are 100 feet tall and 50 feet thick. The towers stand 200 feet. Each gatehouse has 50 guards, and the housing is inside the walls at all times.

Dragon City is a small port city on the seacoast of the legendary Sea of Sorrows (this is discussed in more detail in book 3).

Gold Port is also a port city, but a lot larger and built for the wealth, as it's a highly directed city with a lot to offer for anyone with abit of extra cash.

NEW: Power Level Stats

The power levels of the charters will give an idea of how strong they are in all fields, both in spell and toughness. Power levels are 0 to 10.

0: Weak, No spells or abilities normally comment fooks

1: some skills or power, nothing impressive

2: limited powers and spells, some skills above the norm.

3: Most spellcasters and warriors with a good level of skills

4: Strong spellcasters/warriors with a lot of skills

5: Mid-range powers with powerful abilities, spells, skills, and extra

6: High-rank powers (normally warlords or strong rulers)

7: Very Powerful in all fields or high-ranked rulers or overlords

8: godlike powers and abilities, Superpowerful

9: God's stats, powers and godlike abilities

10: Supreme God's powers and abilities are entirely unbeatable

Race of Charters: (each is different, and while most races have a class, there are many differences. Here is a general list of races seen in books, as there are 1000s of races. These are just a few of the leading groups. Elve (all cross-breeds): Troll, Gome, Dragon, Soggy, Spin, Humen, Demon, God, Cat.

Class of Charter:

Healer/doctor/priest/extra

Mage/witch/wizard

Sage (like a Mage but on steroids/jacked-up spellcaster)

Fighter/Warrior/knight (bla bla bla)

Merchen (includes all cross-class types)

Worker (consists of all cross classes, such as Blacksmith, and so on)

On to the Main Charters: